GREYMAP EDITOR HELP
In this program there are several buttons, 8 on the left of the map and 8 under. Clicking on one of the 8 button on the left you can use 7 different functions, with the others you can manage the files and change options. On this table there are the function buttons.
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If this button is selected his color is yellow as it it for the following 3 buttons. Left-clicking on the map you can draw a red rectangle as normally does Windows: pressing space all the pixel inside that rectangle will increase of the value drawn on the button until they arrive to 255, pressing alt they will decrease of that value until 0. You can change that value pressing a number when this button is selected. If you right-click a small window appears asking you the increase. You can type any integer number, positive or not, and all the pixel inside the red rectangle will have that increase. |
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This is a smooth function, drawing the red rectangle and pressing space all the pixel inside will have the same average height. This function doesn't run if an agle is outside the map. |
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These 2 buttons are the ramps: the first one is vertical, the 2° horizontal. Drawing the red rectangle and hitting space you can create a ramp from the lower place to the higher. For the lower & higher height it sees the first pixels on the right and left (or under and above) of the rectangle. To create jumps simply create an higher line and then create a ramp that finish a pixel before that line. This is a correct way: |
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This button opens the brush, used to give a certain height to pixels. There are 2 numbers under this button, the size of the brush (1-9) and the height (0-255). To draw simply click the left button on the map, to change the size press a number when this button is selected, to change the height right click and write a number on the window. |
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Square smoothing brush, smooths a square zone from 1 to 9 pixels, press a number to change the size. A 1x1 brush is aviable but it doesn't work, because the average height of a pixel is the height itself |
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This button works in a similar way of the "hmap adjust" of the editor. When the cursor is on the map press space to increase a circular zone, alt to decrease. The number drawn is the power: the higher is the larger and powerful effect it will have. To change the power press a number |
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If this function is selected the height of a pixel under the cursor will be drawn |
The first button is very useful to do large and precise increases, the 3° for jumps or ramps and the 4° to do precise and small works, like walls. |
And now the file management.
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This closes the current map and starts another. If you haven't saved the current map, a window will ask you what you want to do. |
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Opens a 64 x 64 greymap. If the image isn't a greymap, an error message will be shown. Also here it appears a window if you haven't saved the work |
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Save the current work on a greyscale bitmap image, which can be loaded by the Track Editor |
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Loads a map in this program format, that is bigger and which can by load only by this program. The files have ".hmp" extenctions. Also autosaves files have this extenction |
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Saves the map in this program format, with ".hmp" extenction. Althought it's simpler save works in bitmaps, using this allows you to have a backup safer copy, because no program can modify it |
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This button shows a menu with many links to Generally sites |
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This is the options button. You can read the help, look the credits and thanks, change the language, select a different color for background and text chosing from 20. |
There are differents special keys in this program:
F1 - opens this
help.
S - saves the image in bitmap
format
L - loads a bitmap image
F4 -
switch in full screen or windowed mode
Esc - ends the game
(after a question if your work isn't saved)
Control + Z -
undo last change
Bugs & tips:
I realized this program using a game making tool, Game Maker (www.gamemaker.nl), and the work doesn't look
like a professional program made using official languages, so it may be a bit
slow and drawing large parts will require patient, but this program does his job
well.
Another bug I found is that sometime clicking on the X button of the
window the program continues to run. Pressing escape you won't have this
problem.
If you create a ramp that finishes on the board, the height of the
outside will be 0.
Save often your work, even if this program saves your work
in "autosave.hmp" every 40 seconds.
If you have a message that says there
isn't a chosen language and you selected one, is because you renamed or moved
languages files.
If you want to add a language, correct my english errors or
add a link to my (small) list, write
me
This is the first release version. Probably I will add something in
the future and correct possible bugs I made.